This is a graphics resource for Dungeon Craft users. To use these graphics, simply right-click and save the image you want to use; then, simply select it in the program. Graphics for Dungeon Craft: Walls and Combat Sets by Edward Cha
Walls
Stone Wall
Cave Wall

Overlays
Silver Sun Motif (Symbol of Pholtus)
Inn Sign (Hanging)

Backdrops
Natural CaveUndersea

Unfinished or Miscellaneous:
Stone Doorway
Wooden Door
Forest Background
Desert Background
City Background
Grid

Combat Sets
Forest (Unfinished but usable)
Shallow Sea Floor (Very β stage but usable)
Shallow Sea Floor, Untinted (Very β stage but usable)
Subarctic (Bare-bones stage but usable)
Stone Walls (Unfinished but usable)
Overland Map Construction Sets
Overland Tiles (work in progress) with Map Example (Greyhawk)

This is a set of tiles that can be combined to create an overland map; currently, it includes grassland, mountains, desert, forest, sea, swamp, river, road, bridge, and town tiles. To make maps look cooler, first copy a bunch of the same type of terrain together to make a large blob of that terrain type, and then use a "free select" tool to cut out a random-shaped piece; use that piece for your map.

This tile set is under construction, and may be expanded/improved upon in the near future.

Notes: I modified the wall template (by Dinonykos) just a little bit so that the walls seem to link together more smoothly (at least on my machine); in addition, I changed the depth-perception as well.

Combat sets take a long time to finish, but even in unfinished state can be used anyway...