This is a graphics resource for Dungeon Craft users.
To use these graphics, simply right-click and save the image you want
to use; then, simply select it in the program.
|
Graphics for Dungeon Craft: Walls and Combat Sets by Edward Cha
Walls
 |
| Stone Wall |
 |
| Cave Wall |
Overlays
 |
| Silver Sun Motif (Symbol of Pholtus) |
 |
| Inn Sign (Hanging) |
Backdrops
 |  |
| Natural Cave | Undersea |
Unfinished or Miscellaneous:
Stone Doorway
Wooden Door
Forest Background
Desert Background
City Background
Grid
Combat Sets
 |
| Forest (Unfinished but usable) |
 |
| Shallow Sea Floor (Very β stage but usable) |
 |
| Shallow Sea Floor, Untinted (Very β stage but usable) |
 |
| Subarctic (Bare-bones stage but usable) |
 |
| Stone Walls (Unfinished but usable) |
Overland Map Construction Sets
 |
| Overland Tiles (work in progress) with Map Example (Greyhawk) |
This is a set of tiles that can be combined to create an overland map; currently, it
includes grassland, mountains, desert, forest, sea, swamp, river, road, bridge, and town
tiles. To make maps look cooler, first copy a bunch of the same type of terrain together
to make a large blob of that terrain type, and then use a "free select" tool to cut out
a random-shaped piece; use that piece for your map.
This tile set is under construction, and may be expanded/improved upon in the near future.
|
Notes: I modified the wall template (by Dinonykos) just a little bit so that the walls seem to link together
more smoothly (at least on my machine); in addition, I changed the depth-perception as well.
Combat sets take a long time to finish, but even in unfinished state can be used anyway...
|