A look at some old video games... The Birth of Japanese Console Role-Playing Games

Although role-playing games were introduced to the world in 1974 when Gary Gygax's company Tactical Studies Rules, Inc. (TSR) first published Dungeons & Dragons, the introduction of role-playing games to Japan took place much later, beginning in 1985 when Shinwa, Ltd. (株式会社新和) published Japanese translations of the D&D boxed sets. Around this time, Japan began to enjoy CRPGs like Wizardry (created in the USA by Sir-Tech Software, Inc. in 1981, translated into Japanese by ASCII Corporation (株式会社アスキー) in 1985), and Ultima (created in the USA by Richard Garriot and published by California Pacific Computer Co. in 1980 and, much later, re-released in December 23, 1986 by Origin Systems as Ultima I: The First Age of Darkness).

Later, Japan would rock the US CRPG community by releasing console RPG giants like Dragon Warrior (July 1989) and Final Fantasy (July 12, 1990); ultimately, these games (and their sequels) would change CRPGs forever by adding a uniquely Japanese perspective ("jobs" or "occupations" as opposed to class, specific character development (no creation of PCs at the beginning), and anime-like designs), but in the beginning, these were obviously developed with the background that Dungeons & Dragons and its many imitator CRPGs provided. But how much of these games depended on its predecessors?

Monsters

Dragon Warrior, originally called Dragon Quest (ドラゴンクエスト) in Japan, was released by Enix, Corporation (株式会社エニックス) for the Family Computer in May 27, 1986. Although a simple RPG, it boasted the talents of Toriyama Akira (鳥山明), famous for his comics Dragonball and Dr. Slump, to create the game's characters and monsters. As a result, although the game's monsters' names may have been influenced by D&D to some extent, the monster designs themselves are original and unique (the popular slime (スライム), for example, went from being a horrid ooze-like creature in D&D, to being a cute, nearly-harmless blob of jelly in Dragon Quest) and Dragon Quest does not suffer from plagiarism.

Final Fantasy (ファイナルファンタジー), on the other hand, released by Square Company, Limited (株式会社スクウェア) in December 18, 1987, apparently does suffer from quite a bit of plagiarism. This is most easily seen by viewing its various monsters, as listed in the table below (note that name changes are common, thus the many columns):

#FCNESGBAMonster ManualMonster Manual II
1ゴブリンIMPGoblinGoblin
2ゴブリンガードGrIMPGoblin Guard
3ウルフWOLFWolfWolf
4クレイジーホースMADPONYCrazy Horse
5スケルトンBONESkeletonSkeleton
6ブラックウィドウSPIDERBlack Widow
7ギガースウォームCREEPGigas Worm
8ウォーグウルフGrWOLFWarg WolfWolf, Dire (Worg)
9ウェアウルフWrWOLFWerewolfWerewolf
10ゾンビZOMBIEZombieZombie
11グールGHOULGhoulGhoul
12ガーランドGARLANDGarland
13コブラASPCobra
14オーガOGREOgreOgre
15オーガチーフGrOGREOgre Chief
16リザードIGUANALizardLizard
17かいぞくPIRATEPirateBuccaneer (Pirate)
18サハギンSAHAGSahuaginSahuagin
19サハギンチーフR.SAHAGSahuagin ChiefSahuagin Chieftain
20パイレーツKYZOKUBuccaneerBuccaneer (Pirate)
21シャークSHARKSharkShark
22ビッグアイOddEYEBig Eye
23タランチュラARACHNIDTarantula
24ガストGEISTGhastGhast
25サソリSCORPIONScorpionScorpion
26シャドウSHADOWShadowShadow
27グリーンスライムSCUMGreen SlimeGreen Slime
28クロウラーCRAWLCrawlerCarrion Crawler
29グレイウーズMUCKGray OozeGrey Ooze
30ガーゴイルGARGOYLEGargoyleGargoyle
31ブラッディボーンR.BONEBloodbones
32ピスコディーモンWIZARDPiscodemonPiscodaemon (Lesser Daemon)
33アストスASTOSAstos
34マミーMUMMYMummyMummy
35レイスIMAGEWraithWraith
36アナコンダCOBRAAnaconda
37ハイエナドンHYENAHyeanodonHyaenodon
38キティタイガーTIGERLesser Tiger
39ミノタウロスBULLMinotaurMinotaur
40ヒルギガースGIANTHill Gigas
41アースエレメントEARTHEarth ElementalEarth Elemental
42トロルTROLLTrollTroll
43ワイトSPECTERWightWight
44オーカーゼリーOOZEOchre JellyOchre Jelly
45コカトリスCOCKTRICECockatriceCockatrice
46バンパイアVAMPIREVampireVampire
47オーガメイジWZOGREOgre MageOgre Mage (Japanese Ogre)
48スフィンクスSPHINXSphinxSphinx
49リッチLICHLichLich
50アンクヘッグPEDEAnkhegAnhkheg
51ピラニアCARIBEPiranha
52レッドピラニアR.CARIBERed Piranha
53クロコダイルGATORCrocodileCrocodile
54ホワイトダイルFrGATORWhite Croc
55オチューOCHOOchuOtyugh
56ネオチューNEOCHONeochuNeo-Otyugh
57ヒドラHYDRAHydraHydra
58ホーンドデビルR.GOYLEHorned DevilHorned (Malebranche) (Greater Devil)
59ピロリスクPERILISKPyroliskPyrolisk
60ファイアーFIREFire ElementalFire Elemental
61ファイアヒドラR.HYDRAFire HydraPyrohydra
62ラーバウォームGrey WLava WormLarva
63ヘルハウンドCEREBUSHellhoundHell Hound
64ファイアリザードAGAMAFire LizardFire Lizard
65ファイアギガースR.GIANTFire Gigas
66レッドドラゴンRed DRed DragonRed Dragon (Draco Conflagratio Horriblis)
67マリリスKARYMarilithDemon, Type V (Marilith, etc.)
68ホワイトドラゴンFrost DWhite DragonWhite Dragon (Draco Rigidus Frigidus)
69ウィンターウルフFrWOLFWinter WolfWinter Wolf
70マインドフレイアSORCERERMind FlayerMind Flayer
71アイスギガースFrGIANTIce Gigas
72スペクターWRAITHSpecterSpectre
73レモラーズGrPEDERemorazzRemorhaz
74ダークウィザードMAGEDark Wizard
75ビホルダー
(WSC:イビルアイ)
EYEEvil EyeBeholder
76デザートバレッテANKYLODesert Baretta
77サーベルタイガーSaber TSabretoothSabre-Tooth Tiger (Smilodon)
78ワイバーンWYVERNWyvernWyvern
79ウィルムWYRMWyrm
80マンティコアMANTICORManticoreManticore
81バレッテR.ANKYLOBarettaBulette
82バシリスクSAURIABasiliskBasilisk
83アロザウルスTYROAllosaurusAntrodemus (Allosaurus)
84ウェアタイガーCATMANWeretigerWeretiger
85サンドウォームSand WSand Worm
86ミノタウロゾンビZomBULLMinotaur Zombie
87キングマミーWzMUMMYKing Mummy
88メデューサMEDUSAMedusaMedusa
89ラクシャーサMANCATRakshasaRakshasa
90クレイゴーレムMUDGolClay GolemClay Golem
91ナイトメアNITEMARENightmareNightmare
92ドラゴンゾンビZombieDDragon Zombie
93サハギンプリンスWzSAHAGSahuagin PrinceSahuagin Prince
94ホワイトシャークGrSHARKWhite Shark
95ディープアイBigEYEDeepeyes
96シースネイクSeaSNAKESea Snake
97うみサソリLOBSTERSea Scorpion
98シートロルSeaTROLLSea TrollTroll, Marine (Scrag)
99ゴーストGHOSTGhostGhost
100ウォーターWATERWater ElementalWater Elemental
101ウォーターナーガNAGAWater NagaWater Naga
102クラーケンKRAKENKrakenKraken
103チラノザウルスT REXTyrannosaurTyrannosaurus Rex
104ブラックナイトBADMANBlack Knight
105キメラCHIMERAChimeraChimera
106ガーディアンGUARDGuardian
107ブルードラゴンBlue DBlue DragonBlue Dragon (Draco Electricus)
108グリーンドラゴンGas DGreen DragonGreen Dragon (Draco Chlorinous Nauseous Respiratorus)
109ストーンゴーレムRockGOLStone GolemStone Golem
110エアエレメンタルAIRAir ElementalAir Elemental
111スピリットナーガGrNAGASpirit NagaSpirit Naga
112デスナイトEVILMANDeath Knight
113アースメデューサGrMEDUSAEarth Medusa
114ブラックプリンSLIMEBlack FlanBlack Pudding
115ソルジャーSENTRYSoldier
116バンパイアロードWzVAMPVampire Lord
117ダークファイターFIGHTERDark Fighter
118デスマシーンWarMECHDeath Machine
119ティアマットTIAMATTiamatChromatic Dragon (Tiamat)
120ゴーキメラJIMERARhyos
121デスビホルダー
(WSC:デスアイ)
PHANTOMDeath Eye
122パープルウォームWORMPurple WormPurple Worm
123アイアンゴーレムIronGOLIron GolemIron Golem
124リッチLich
125マリリス
126クラーケン
127ティアマット
128カオスCHAOSChaos

Obviously, quite a lot of these monsters appear to have similarly named entries in the Monster Manual (or Monster Manual II). While some of these are generic and thus not a problem (i.e. goblin, ogre, or troll), quite a few of them are obviously specific to the Dungeons & Dragons world; some of these are as follows:

SahuaginMind FlayerBuletteOtyughLichMarilithTiamat

I actually remember myself playing Final Fantasy when I was but a wee lad, saying to myself, "Gee, that's a mind flayer, isn't it?!" Mind flayers were of course one of the most memorable D&D monsters, and very distinct to the D&D world.

An interesting specimen is the beholder (and "death beholder"), which Square apparently thought was TOO obviously plagiaristic, so they changed the art and name for this monster, who can be seen below:

BeholderEye
Death BeholderPhantom

In fact, none of Final Fantasy's later remakes or sequels included this monster, and thus records of it are sparse... except that you can see it, right here! It does seem futile to only change this one particular monster, however, when other very obvious victims of plagiarism were for some reason left alone. (Today, not only beholders, but also mind flayers, are considered "Product Identities" by Wizards of the Coast (the current owners of the D&D franchise) and not released under its Open Gaming License.)

In terms of dragons, Final Fantasy also "borrowed" D&D's chromatic dragon schema, with red, blue, green, and white dragons appearing in the game, along with the already-mentioned Tiamat. Bahamut also appears in the game as a benevolent being; in later sequels he can be seen as a combatant or as a summoned creature. For example, Bahamut can be seen in Final Fantasy III as shown below:

Obviously, he appears quite similar to his D&D incarnation as the platinum dragon.

(The purpose of this document is not to spur on new litigations at this point in time, or otherwise point an accusing finger at Square, but rather to demonstrate how important D&D was during the formative years of Japanese CRPGs (in particular Square).)

Classes vs. Jobs?

Originally, classes were intended to serve as a method of classifying PCs in certain basic types; thus at the very beginning of D&D there were just the cleric, the fighting man, and the magic-user. Names chosen for classes were both general and descriptive, as classes were intended to be separate from profession; for example, a fighting man could have several professions—general, soldier, blacksmith, or even scribe! However, his game statistics were based on his class—that of fighting man. Japanese translators, however, apparently did not understand the distinct idea of "class," and translated it to mean "occupation" instead. For example, in the Final Fantasy series, class became "job" (ジョブ), while in the Dragon Quest series, class became "occupation" (職業)—these mistranslations created a lasting misunderstanding that endures today.

By the first edition of AD&D, the following classes were available to players: assassin, cleric, druid, fighter, illusionist, magic-user, monk, paladin, ranger, thief, and bard.

Final Fantasy offered the following starting "jobs" (ジョブ) as well (upgradable later in the game):

  • 戦士 (soldier) ナイト (knight)
  • シーフ (thief) 忍者 (ninja)
  • モンク (monk) スーパーモンク (super monk)
  • 赤魔術士 (red wizard) 赤魔道士 (red magus)
  • 白魔術士 (white wizard) 白魔道士 (white magus)
  • 黒魔術士 (black wizard) 黒魔道士 (black magus)
Final Fantasy III had the following "jobs" instead:
  • すっぴん (no makeup)
  • 戦士 (soldier)
  • モンク (monk)
  • 白魔道師 (white wizard)
  • 黒魔道師 (black wizard)
  • 赤魔道師 (red wizard)
  • シーフ (thief)
  • 狩人 (hunter)
  • ナイト (knight)
  • 学者 (scholar)
  • 風水師 (fengshui master)
  • 竜騎士 (dragon knight)
  • バイキング (Viking)
  • 魔剣士 (magic swordsman)
  • 幻術師 (illusionist)
  • 吟遊詩人 (traveling bard)
  • 空手家 (karateka)
  • 魔人 (demon)
  • 導師 (daoshi)
  • 魔界幻士 (Abyssal illusionist)
  • 賢者 (sage)
  • 忍者 (ninja)
  • たまねぎ剣士 (onion swordsman)
Dragon Quest III (released in February 10, 1988), the first in the Dragon Quest series to offer selectable "classes," had a large selection as well:
  • 勇者 (hero)
  • 戦士 (soldier)
  • 武闘家 (martial artist)
  • 魔法使い (magic-user)
  • 僧侶 (cleric)
  • 商人 (merchant)
  • 遊び人 (goof-off)
  • 賢者 (sage)
Among these classes, mahoutsukai (魔法使い) is interesting in particular, as it appears to be a direct translation of D&D's magic-user; soon, the word would become adopted and used in other Japanese media. Butouka (武闘家) also seems to be a newly created word, and seems to be modeled after the monks of D&D.

Races in Japan

Although D&D offered dwarves, elves, and hobbits (halflings) from the beginning, Final Fantasy and Dragon Quest have always had a noticeable lack of PC demihumans, which has continued until the present. Dwarves and elves did appear as NPCs in certain earlier games (Final Fantasy IV, for example, had dwarves), but these races were never selectable as PC types.

Some later Final Fantasy games did feature non-human races, but these were always new creations with no basis in folklore (one even used the name of a folklore legend to name a completely unrelated "new" race (i.e. Selkies)); often, they were anthropomorphic "furry"-type races. Even stranger, many Final Fantasy races seem to be single-sex only (note that no Final Fantasy game has ever allowed the player to choose sex!). For example:

  • Final Fantasy XI
    • ヒューム ("Humes," i.e. humans)
    • エルヴァーン (Elvaan, a tall elf-like race),
    • タルタル (Tarutaru, a small, brown-nosed, child-like race),
    • ガルカ (Galka, a strong and large male-only ape-like race),
    • ミスラ (Mithra, a nimble female-only cat-like race)
  • Final Fantasy XII
    • ヴィエラ (Viera, a female-only bunny-eared race)
  • Final Fantasy Crystal Chronicles
    • クラヴァット (Cravats, i.e. humans)
    • リルティ (Lilties, a short, childlike race)
    • セルキー (Selkies, a wilder human-like race)
    • ユーク (Yukes, a strange, scrawny, forever-helmed race with vestigial wings)
Dragon Quest was always a human-based game, but monsters were sometimes "caught" and integated into PC parties as a result (Dragon Quest IV, Dragon Quest VI). Such monsters included the ubiquitous (and cuddly?) slime, of course.